
In other words, they are so over the top and so erotic that it’s impossible not to notice them.


Much has also been said about the alternative costumes – and indeed those costumes can be very revealing indeed. It’s mockery, since the player’s entire social network (and possibly their Facebook friends too, since the PSN can link in to Facebook to upload trophy data) will find out that they’re perverted enough to look up a digital skirt.
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That’s precisely what Suda wanted to achieve – earning that trophy is not a reward. And yet, on a gaming forum I saw a comment from one player that it is one of the few trophies they haven’t earned. It’s the first trophy a player can pick up really, since it’s obtainable the moment the game starts. There is a trophy for panning the camera down and looking up Juliet’s skirt. Juliet is positioned as a character above such antics, and since every single male character is driven by lust, Juliet is positioned as a character aloof of the juvenile behaviour of men in general.Ĭlearly you’re meant to take the costumes seriouslyīeyond the character of Juliet herself, the developer, Grasshopper Manufacture, takes every opportunity to laugh at – not with – any player that bought the game expecting an excess of T & A. A rescued classmate tells her that he’s going to “masturbate to her tonight,” and she ignores him. It’s also telling that she typically ignores the crude behaviours of the men around her – Nick tells her to kill a zombie because he “looked up her skirt,” and she doesn’t respond. What does all this paint a picture of? Juliet is both intellectually advanced and physically superior. Those bosses are great at using the environment to rain death on Juliet, but in a one-on-one fight, Juliet has the advantage. All of which are challenging, but not through physical means. Similarly her sisters – not brothers – are also zombie-slayers, and really the only men in this game with genuine power are the zombie bosses. Over the course of Juliet’s quest she is also responsible for rescuing classmates from zombies – both male and female – which presents her, physically, as the most superior being. Though his head can be placed on a zombie’s body to grant him temporary mobility, he can only move at the direction (and condescending encouragement) of Juliet. Nick is bodyless and incapable of even the most basic actions without being led by Juliet.

Physically, Juliet is also greatly superior to the men around her.
Lollipop and chainsaw how to#
There are plenty more examples of this interplay throughout the game where Juliet demonstrates a greater intelligence than Nick, and, of course, at a very basic level she is the one that understands how to combat the zombie threat. So for instance early on in the game (early enough that any critic who actually played it before reviewing it should have noticed), Juliet asks Nick – the body-less head that she carries around with her – if he knows Japanese. Starting with the character herself on the surface Juliet is indeed something straight from a 70s or 80s cheerleader film, but that’s merely a ruse with surprising subtlety the game’s writer, James Gunn, reveals an intelligent, articulate and empowered character in Juliet Sterling. But forget the marketing for a second, and look at the game itself – Lollipop Chainsaw, from start to finish, is not only turning the expectation that Juliet would be an airheaded piece of eye candy on the head it’s actually laughing at the very audience it was marketed to. Of course, it terms of the marketing is was exploitative right down the line to appeal the adolescent boys – Warner Bros needed a return on investment after all, and cheerleaders and upskirts are an easy sell. One of the more regular comments I see made about the game is that it is “sexist.” This confuses me greatly because my reading of Lollipop Chainsaw is the exact opposite – this game is one giant criticism of the sexual politics found in games. Now that Lollipop Chainsaw has been available for a while, there’s been a lot written about the game.
